
One for fans of horror, looking for terrors and spooky happenings in a bleak land. It even determines who will help you, brave and likely doomed heroes, on your quest.Īnd while Barovia is pretty damn unforgiving, the threat of near-constant death is part of what makes it so compelling to play. The Curse of Strahd campaign also has a curious randomisation element, in that aspects of it are generated via the suitably spooky Tarroka deck (available separately to the main book), which is handed to you by mysterious fortune-teller Madame Eva and foreshadows the upcoming events. Barovia has been irreparably scarred by Strahd, and what you do will determine its fragile fate. Every location in Barovia has either fallen to, or found bizarre ways to deal with the horror that pervades the land. Thematically, Curse of Strahd deals with powerlessness and trauma. You’ll scour icy mountains, raid strange temples and, if you survive long enough, storm the dark master’s castle Ravenloft.

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D&D campaign Curse of Strahd is packed full of horrors and folklore, including this clearly cursed witch's hut belonging to one Baba Yaga.

There's even one section where you find a witch's hut scurrying about on legs. The wolves, the hags, the hordes of bats – this campaign has all the folk-horror spooky trappings you need. In Curse of Strahd, the villain has already won, the economy doesn't exist and you odds of beating him are slim.Īs well as being stalked by Strahd himself, you'll also find that everything else also wants to kill you. This is not your typical high-fantasy adventure. Curse of Strahd The titular vampire Strahd Von Zarovich, the cruel and capricious overlord of Barovia.Īn adaptation and expansion from 1st edition Dungeons & Dragons adventure module Ravenloft (which sees you storming a cursed castle overseen by a Dracula like figure), Curse of Strahd sees you trapped in Barovia: a miserable land of grey mists and sunless skies that is overseen by the pointy-toothed, malovelent overlord of the title.Īll-powerful and, as Gothic tropes dictate, utterly bonkers, this adventure sees you banding together to take down the bloodthirsty despot. If you're looking more in the vein of classes, races and mechanics, take a gander at the best D&D sourcebooks. Of all these innumerable plains, here are the best Dungeons & Dragons 5E campaigns you can play right now.
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We've listed all the published D&D campaign books out there, however, it's worth keeping an eye out for upcoming RPG book Explorer's Guide to Wildemount - which is the setting of wildly popular D&D actual play series Critical Role - and the newly revealed Mythic Odysseys of Theros, which draws from Magic: The Gathering Greek-myth inspired world Theros, both of which will be landing later this year. And as all campaigns are designed as sandboxes, you can adjust as best suits your table, customising as and when you like. The scope of books here is a testament to the versatility of the Dungeons & Dragons system as a whole. Some of these campaigns are brutal, others more a gentle ride through curious fantasy worlds. You can enjoy seedy urban hijinx and conspiracy in campaign Waterdeep: Dragonheist unyielding dread and folk-horror nasties in Curse of Strahd or the vast jungles and dinosaurs of Tomb of Annihilation. The top D&D 5E campaigns listed here cover a vast range of locations and themes. One of the best tabletop roleplaying games ever made, since its 1974 inception Dungeons & Dragons has spawned countless settings spread out across numerous editions.įifth edition among all of the others, emphasises story-telling and immersion.

These beautifully illustrated tomes contain all the crucial narrative points, monsters and maps you’ll need to create an amazing long-form adventure - no homebrew required! Step in, the official Dungeons & Dragons 5E campaign books.

As a dungeon master, crafting a story from scratch on the regular can prove punishing.
